Candybrains

CandyBrains is a small multiplayer strategy game developed as part of a group project at Kiel University of Applied Sciences. When choosing a development environment, we opted for Unreal Engine 4, as the group members already had prior experience with it. The goal of the game is to make optimal use of the resources available to the player and to recognize the opponent’s strategy in order to win the game. Each player has various upgrade levels and corresponding game pieces to choose from, which can be used to develop different approaches.

Main areas of responsibility:
Modeling, animation, level design, illustration, visual style

Jointly responsible for:
Game concept and project organization